numoria
A downloadable game for Windows and Linux
NUmoria
NUmoria is a fork of [Umoria](https://github.com/dungeons-of-moria/umoria) based on the `v5.7.X` restoration release.
- It aims to make playing classic Moria a more pleasant experience and more accessable to new players by
- Giving the player the option to remove some of the more tedious elements from the base game
- Implementing quality of life features.
- Implementing user interface improvements.
Notable changes (options can be enabled/disabled in `=` menu)
- - Color display option - Colorize many items, monsters, dungeon features and menu entries. - Adds Fire, lightning, and glowing effects. - Add solid walls option.
- - Auto-haggle option - Automatically agree on a price at the cost of a 10 percent tax on the final price of items you would otherwise have had to haggle for. - All prices displayed in the stores will be the actual prices you have to pay.
- - Auto open doors option - Automatically attempt to open a door by moving into it.
- - Full monster recall option - When enabled, players know everything about a monster when using `(r)ecall`.
- - Lost item feedback messages - Losing an item due to elemental damage or theft now produces a message detail what was lost.
- - Revocable word-of-recall - Reading a second word-of-recall before teleporting will cancel the first one.
- Some features have been ported from old patches and Moria variants that are based on Umoria `v5.5.X` or below and therefore apply to the old C codebase. These patches have been rewritten to apply to restoration project release C++ codebase. Please see the `AUTHORS.numoria` file for full credits.
- See `CHANGELOG.numoria.md` for a more complete list of changes.
Source available at https://github.com/jmz-b/numoria
Cover art found here: https://www.reddit.com/r/PixelArt/comments/lj2jju/gates_of_moria_200x250px_4_col...
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